Dalkaen's Status
Unfinished ?No significant accomplishments.
Beaten ?The main objective has been accomplished. Usually marked by the defeat of a final boss and/or viewing of credits.
Completed ?For games which are 100% done. All extras and modes have been unlocked and finished. All significant items have been collected.
4 |
|
0.6% | |
617 |
|
93.3% | |
40 |
|
6.1% |
Wishlist 15 Top-Rated 54 Master Runs 3 |
Arcade | 1 | 15 | 0 | 16 Total |
Steam | 2 | 95 | 9 | 133 Total |
GOG.com | 1 | 0 | 4 Total | |
Nintendo 3DS | 35 | 0 | 37 Total | |
Android | 4 | 0 | 5 Total | |
Wii U | 3 | 0 | 5 Total | |
PlayStation Vita | 6 | 0 | 6 Total | |
PlayStation 4 | 76 | 2 | 80 Total | |
Nintendo Switch | 40 | 0 | 41 Total | |
Xbox Game Pass | 16 | 1 | 19 Total | |
PlayStation 5 | 11 | 1 | 12 Total | |
Wii | 5 | 0 | 13 Total | |
WiiWare | 3 | 0 | 7 Total | |
Virtual Console (Wii) | 1 | 0 | 1 Total | |
PlayStation Network | 87 | 0 | 94 Total | |
Xbox 360 | 19 | 0 | 28 Total | |
Xbox LIVE Arcade | 5 | 0 | 13 Total | |
PlayStation Portable | 14 | 0 | 23 Total | |
PlayStation 3 | 15 | 0 | 23 Total | |
PC Downloads | 5 | 2 | 11 Total | |
iPhone | 1 | 0 | 3 Total | |
GameCube | 5 | 1 | 10 Total | |
Nintendo DS | 35 | 5 | 49 Total | |
Game Boy Advance | 1 | 24 | 1 | 31 Total |
Nintendo 64 | 4 | 1 | 6 Total | |
PlayStation | 23 | 2 | 29 Total | |
PC | 20 | 0 | 31 Total | |
PlayStation 2 | 16 | 0 | 33 Total | |
Genesis / Mega Drive | 1 | 0 | 7 Total | |
Game Boy/Color | 3 | 0 | 3 Total | |
NES | 3 | 6 | 13 Total | |
SNES | 26 | 9 | 46 Total | |
All Games | 832 Total |
- Status
- Details
- Trends
I want to try to avoid writing an essay on why I feel like dropping the game (and I don't want to spoil yours or anyone else's enjoyment with it) so suffice it to say that I'm of the opinion that the method of storytelling FromSoft uses is ill-suited for an open world game (at least it didn't do it for me) and that their philosophy around the combat has subtly gone in a direction that I don't agree with (although replaying DS3 has had me realizing some of those subtle gameplay design choices were present there already).