Now Playing

Dirge of Cerberus: Final Fantasy VII Borrowed/Rented
[Chapter 5] Finally playing through this because I guess some dudes show up in the upcoming Episode Yuffie or something? It's whack, but charming.

Updated about 6 hours ago

Bloodstained: Curse of the Moon 2
All main episodes down! Probably gonna' replay ep. 2 for the "alternate ending" on Casual, just for completion's sake.

Updated about 2 days ago

☆★★★★ Difficulty is definitely cranked up to 11 in this game. That said, once I took the time to assess whatever area or boss I was getting stuck on, I usually figured out what I was doing wrong and what I needed to fix. For better or worse, CotM2 rekindles that NES difficulty of yesteryear. I'd say I prefer the equally challenging but much more forgiving approach of CotM1, but this game is pretty solid just the same. In closing, I'd like to say: fuck Gremory and *especially* fuck Titankhamun.
Hatsune Miku: Project Diva Future Tone DX JPN
Been back on this, earning them gold E's on Hard mode and *almost* passing a couple songs on Extreme. I'm almost there!

Updated about 4 weeks ago

★★★★★ Bought this awhile back because Round 1 got me back in a Project Diva mood. The interface and videos are smooth as silk, I love it.

Cetra_Blues's Status

(U) Unfinished ?No significant accomplishments.     (B) Beaten ?The main objective has been accomplished. Usually marked by the defeat of a final boss and/or viewing of credits.     (C) Completed ?For games which are 100% done. All extras and modes have been unlocked and finished. All significant items have been collected.
245 (U)
  113 Unplayed  
46.1% of Unfinished
17.3% of Total
261 (B)
146 (C)
Wishlist  0 ?         Top-Rated  109 ?????         Master Runs  9 (M)
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Dialogue Box   (add comment)

about 4 days ago

Master of Unlocking: Majority of games are completed
My rant about pain incarnate aside, I do wish you good luck with the rest of the game. I view the game similarly to you and really wish I could've liked it more. It's just a shame that the flawed parts are so, so glaring, as they lessen my willingness to go back and enjoy the few things I did like by a large margin. Maybe if the devs ever release a 3rd entry, it won't be so cruelly designed? Honestly, I wouldn't mind that at all! Also, despite my experimentation, I was never able to do a co-op run (I seem to be the only one in my family who plays platformers). I don't know how good our chances are of meeting up at some point, but if we get that chance, would you like to try out co-op and see if that improves the game at all? It might be worth a shot.
about 4 days ago (edited)

Master of Unlocking: Majority of games are completed
I AM SO GLAD I TOLD YOU ABOUT THE RESET OPTION. God, getting Hachi and Gebel in the last two stages was miserable when I had that happen to me. I'm really glad I found out that was randomized so that I could warn you ahead of time. That shit nearly broke me when I experienced it.

I actually double-checked a guide on how to get the upgrades in the final episode, and those two are responsible for finding TWELVE of the fourteen upgrades. God, no wonder I only had a single upgrade when going into the Gremory fight. That's one of the most irritating aspects of the final episode to me (well, that and the shmup sequence, but I'll get to that trainwreck of a section later). The idea of making the Classicvania formula kind of mix with the Metroidvania formula is an interesting one, but man alive, it falls apart completely by having such a heavy reliance on two specific characters, which even then, sometimes still need the assistance of another character on top of their abilities to actually get anything.

Glad you figured out Mephisto's fight. That one can be really nasty. I understand where you're coming from with the whole thing of something drawing you back. I had a similar experience with the game when I played it where I wanted to see how deep the rabbit hole went. I dunno, I'm kinda weird in that when I find a bad/frustrating game, I try to learn more about it to see what makes it tick. It's probably the only reason I've played Mega Man X6 and X7 more than once. I know a scary amount about those two games.

That said, my last warning for you regarding the final episode is this: There is a shmup sequence just before the moon and it's painful. You have a pitiful number of lives, even in casual, but casual still gives you the most, and even then, you'll still likely lose most of them. You'll be saying "Wait, what just killed me?" constantly. Enemy shots blend in with your own so easily and can even be covered up by foreground elements. Your hitbox is huge, too. It's the most bullshit thing in the whole game and possibly the worst shmup sequence I've ever played. I even recorded footage to see what killed me once, and I had to watch it multiple times to see what did.

I have no advice for this. Just cross your fingers and hope you don't lose all your lives.
about 5 days ago (edited)

Master of Unlocking: Majority of games are completed
Oh man, the fight with Mephisto, the boss you're fighting now, is one of the biggest examples of my main issue with Curse of the Moon 2 (that, and the last level of the final episode). CotM2 was very much designed with you having all of the characters at your disposal at all times, and if even one of them dies, the game just kicks you in the face with a spiked boot repeatedly. It's also really cruel how Dominique is the one character the game was fully designed around and the devs just decided that you shouldn't be allowed to play as her for literally half of the game's episodes.

Mephisto is such a nightmare of a boss that if even one character dies, you're pretty much screwed. You want Hachi alive because his downwards stomp is really good at destroying the eye projectiles in the first, he is the only character who can safely traverse the poison on the ground during the 2nd phase, and his invincibility is a good panic button, most notably for the pillars of light in the second phase. Zangetsu has the fastest natural DPS in the game with his sword, so it's really good for making things go a little faster, especially with that one sub-weapon that envelops him and any other character in an attack boosting flame, which helps a lot.

Robert... I mean, he's still helpful, but more so for dodging in the 2nd phase than attacking. His scarf sub-weapon that allows him to dual wield can mulch the 2nd phase pretty well, but he's still super fragile. You'll be using him more for the fire and ice orb lasers in the 2nd phase by having him jump to the highest platform opposite the one the lasers are coming from and ducking under them. He's got it the best for dodging that attack. Again, though, Hachi's invincibility is generally something you want to use more than his duel wield unless you have a good grip on dodging those pillars of light.

Oh, and I feel like this is a good time to bring mention to how if you get the bad ending in Episode 2, you have to do all of Episode 2 AGAIN with a new set of characters in Episode EX, including the Mephisto fight. Thankfully, you can alternatively stage select around Episode 2 and get the MacGuffins you need to get the good ending if you didn't find them already, but that still means you have to fight Mephisto again, this time with a worse weapon for Zangetsu, which you are locked into using anyway for Episode EX and the Final Episode.

Do you see why I prefer the first game and Ritual of the Night?
about 6 days ago

Master of Unlocking: Majority of games are completed
GOD, the boss of Stage 6 was hell. It was what made me stick to Casual after I started up the 2nd episode and realized I'd be doing pretty much everything all over again, and I'm not thrilled that my gut instinct was right. Stage 6 and 7 have the worst bosses in the whole game, especially from Episode 2 onward. Heck, even on Casual, the disaster situation I mentioned in the final episode still left me walled for a good hour or so. I won't lie, I only won because of luck. Even as much as I've played Curse of the Moon 1 (a game I hold in much higher regard), I still don't know how Gremory's tells work for her attacks. Her swarms of insects seem to travel in inconsistent patterns and I always get clipped by them. It really doesn't help that her attacks deal 4 damage, even on casual, which is enough to 2-shot Robert alone. 6 and 7's bosses are primarily what drove me away from the game after I beat the true final boss. I had no desire to put up with them again. That, and I was just burnt out by the end of it.

Best of luck, man. I'll spare you some pain for the last episode and tell you that if Hachi and the character who can fly are placed in the 6th and 7th stages, just delete your save for that episode and keep starting up the final episode until the game's RNG gives you a better selection. Those two are how you gain access to almost every power-up in the episode, and if you can't access them until those stages, it's agony. You start with almost nothing in the way of health and weapon points, so Gremory and Titankhamun become even more hellish than they already were in the 2nd episode, which is saying a lot. Practically everyone dies in two hits if you're stuck in that position for those bosses. You really, really want those power-ups.
about 7 days ago (edited)

Master of Unlocking: Majority of games are completed
Hoo boy, Curse of the Moon 2, huh? That one is certainly a game. Episode 2 is pretty rough since it gives the bosses more health and makes them deal more damage to you as well. It's especially cruel as if you get the bad ending, you're forced to do it again with a different party and the sword you started the game with. If you get the good ending, you can reach the final episode faster that way, but the final episode is also the hardest and most luck-based part of the whole game. Without spoiling too much about the final episode, if your character locations are bad enough, you may have to wait until you've cleared every stage all over again before you can collect the majority of the upgrades, and seeing as Episode 2's structure for bosses and damage is maintained for that, it can get really unpleasant.

I really recommend switching to Casual for that, if for no other reason than having better checkpoints if you're placed in that kind of situation. That last playthrough can get pretty draining, I speak from experience. Stage 7's boss with only 1 health upgrade and nothing else, good grief...
about 1 week ago

Right Hand of Bak'laag: 1000+ unfinished games
Treasure Hunter: 1000+ games
Confused: Playing 10+ games at once
Is the Age of Calamity's framerate as bad as they say? The general opinion I've seen of the game has been great, but I'm wondering if they're "conveniently" leaving out the framerate because they're blind to Nintendo.
about 2 months ago

Minion of Bak'laag: 100+ unfinished games
Poisoned: 3+ new games in a row
It's great to see the voice acting remaining superb over the years. It's honestly impressive seeing all these VAs doing great work with the characters, new and old. There's only really one VA that fell off of his character over time. He's still doing great with the newest character he voiced though. The trial was so good for me that I went back to watch it through again after finishing the game. Taking it all in, even after you know what's going to happen, still hits you hard.

That'll definitely be up to you to decide the further you get into the game. I'm still really pumped to hear your thoughts, but that's all I can talk about to keep everything as spoiler free as possible. I honestly still talk about this game with a few friends of mine because of everything it represents, not only for the series but for Kodaka (Developer and writer of the series). It's a shame that the series is over but I doubt that it'll stay dormant forever. The fans have been making their own projects dubbed "Fan-ganronpas" and the series definitely isn't creatively bankrupt yet. Haha, completely understandable. He's a little gremlin for sure but that's all I can say for now. Enjoy yourself, man.
about 2 months ago (edited)

Minion of Bak'laag: 100+ unfinished games
Poisoned: 3+ new games in a row
Honestly, I did the exact same thing when Kaito brought that up. Alas...Kokichi thought of everything and set up a near perfect murder. I still couldn't believe it as the truth and the voice acting for Gonta absolutely sold the scene. I don't hear enough people talking about it but it actually sounded like he was crying his heart out and was so sorry for what he did and what he couldn't remember. He truly was best boy that wanted to protect everyone no matter what. In the end, that included the despair ridden truth of their situation.

Haha, I knew that you would've thought so too. I can't wait for you to see what's to come in the next few chapters. I'm so relieved that you haven't been spoiled yet. I'm also really interested to hear your future thoughts on Kokichi since he's actually my favorite character in all of Danganronpa. He leaves a pretty big impact to say the least.
about 2 months ago

Minion of Bak'laag: 100+ unfinished games
Poisoned: 3+ new games in a row
Just noticed that you beat Chapter 4. That one is actually my favorite chapter and trial in all of Danganronpa. It's an absolute tear jerker that throws you for a loop so hard that Kokichi has to spell it out for everyone. I predicted who would be the culprit in every trial of V3 up till that point which made the reveal hit so damn hard for me. Hope you enjoyed it! (or most likely hated it for what happened)
about 3 months ago

Master of Unlocking: Majority of games are completed
I think one thing that really makes Ninja Gaiden so infuriating to me is that the last NES game I played was Kid Dracula, which is the most comfy, charming, and enjoyable game I've played on the system, so to go from that to one of the most unrelentingly cruel games on the system was like... hoo boy, it was quite a shift in tone, let me tell ya. All at once, I'm reminded of how different most of what came out from that era was compared to what came after, as well as how mean these games can be. Heck, even Bloodstained: Curse of the Moon 2 was kinder at points, and that game HATES the player, especially from Episode 2 onward.

I'm honestly surprised to hear the 3rd game is the one you consider the fairest. I purposely chose the first Ninja Gaiden as my starting point because I heard the 2nd was a step down in a few ways and the 3rd had limited continues. NG1 also appeared on the NES app on Switch, so, you know, that helped, too. That said, having a savestate feature was the only reason I beat that game because the act of replaying the final level in full if you die to any of the last 3 bosses is bafflingly insane. I'm fine with games being hard as long as the checkpointing is reasonable, but that is the farthest thing from reasonable you can get, aside from needing to replay the game in full. Heck, I still spent an hour on the 2nd to last boss before I finally beat it even with savestates. I can't imagine what doing that fight without them would be like. I don't want to.

At any rate, I hope your day is going well and you're having a good time with the games you're playing at least!