Now Playing

(U)
PC
Commandos: Behind Enemy Lines
Mission 17: Before Dawn - hopefully the most difficult missions are past now

Updated about 3 days ago

☆★★★★ One of my earliest PC gaming memories, I feel very nostalgic about this game.
(U)
XboxSX
Yakuza Kiwami 2
Chapter 8 Achievements: 300 / 1000 (30%)

Updated about 2 months ago

☆★★★★
(U)
Switch
Earthlock
Nomad's Hoist

Updated about 2 months ago

(U)
PSVR2
Horizon Call of the Mountain
Completed Talonreach Achievements: 20 / 36 (56%)

Updated about 7 months ago

☆★★★★

LlamaFarmer's Status

(U) Unfinished ?No significant accomplishments.     (B) Beaten ?The main objective has been accomplished. Usually marked by the defeat of a final boss and/or viewing of credits.     (C) Completed ?For games which are 100% done. All extras and modes have been unlocked and finished. All significant items have been collected.
233 (U)
  120 Unplayed  
51.5% of Unfinished
28.3% of Total
55%
112 (B)
26.4%
79 (C)
18.6%
Wishlist  5 ?         Top-Rated  30 ?????         Master Runs  1 (M)
PlayStation VR2 1 (U) 1 (B) 0 (C) 2 Total
Wii U 2 (U) 0 (B) 0 (C) 2 Total
Xbox Series X 3 (U) 5 (B) 1 (C) 9 Total
Nintendo 3DS 4 (U) 2 (B) 1 (C) 9 Total
PlayStation 5 6 (U) 1 (B) 5 (C) 12 Total
Nintendo Switch 4 (U) 0 (B) 1 (C) 5 Total
PC 183 (U) 54 (B) 61 (C) 368 Total
PlayStation 3 5 (U) 2 (B) 0 (C) 7 Total
Xbox 360 8 (U) 6 (B) 0 (C) 15 Total
XNA Indie Games BEAT 1 (B) 1 (C) 2 Total
Wii 4 (U) 5 (B) 0 (C) 10 Total
WiiWare BEAT 1 (B) 0 (C) 2 Total
Virtual Console (Wii) 1 (U) 4 (B) 0 (C) 12 Total
Nintendo DS 5 (U) 10 (B) 4 (C) 22 Total
GameCube 1 (U) 1 (B) 0 (C) 4 Total
Game Boy Advance BEAT 3 (B) 0 (C) 5 Total
PlayStation 2 5 (U) 1 (B) 1 (C) 7 Total
Dreamcast 1 (U) 5 (B) 1 (C) 16 Total
PlayStation BEAT 1 (B) 0 (C) 1 Total
Game Boy/Color BEAT 3 (B) 1 (C) 6 Total
Master System BEAT 6 (B) 2 (C) 15 Total
All Games 531 Total
?Use this field to quickly search your backlog. If you enter in a single letter, you'll get a list of all the games you own that start with that letter.
  • Status
  • Details

Dialogue Box   (add comment)

about 2 years ago

Badges
Master of Unlocking: Majority of games are completed
Invincible: 10+ beat or complete in a row
Focus: Only playing one game
Heya! Thanks for adding me, fellow Yakuza enjoyer!
about 2 years ago

Badges
Herald of Bak'laag: 500+ unfinished games
Master of Unlocking: Majority of games are completed
Treasure Hunter: 1000+ games
Thanks for the add!
about 2 years ago

Badges
Legendary Weapon: 5 or fewer unfinished games
Consider Yourself a Hero: Majority of games are beaten
Confused: Playing 10+ games at once
Okay, yes, I see where you were going with the Super Mario 64 critique now. I also kinda agree, his physics can feel sluggish, but it is all calibrated towards momentum and I don't consider myself a good player, but I am able to pull of some of the moves you sometimes see in speedruns, because I played it so much.
I played it back in the day and it was actually the first or second Mario game I ever beat. Probably also the first one I completed. Yes, I went for that 120 Stars goals, and it is actually not too hard. Some stages make you curse once or twice while collecting the 100 coins, but besides that, it's mostly just a lot of practice.

Honestly, though, if you like it a give amount when you see the ending credits, you will not like it more (or less, for that part) if you go for the 120 stars. It's not really that much of a deal. It's still nice though.

Okay, well, I hope you can enjoy Super Mario Sunshine now then. I never sold a game I owned in my life, I guess, or at least, not one I hadn't mistakenly bought a second time. So no idea how that is. I guess I'll be giving some games away though. There are some I beat a decade ago or so, and will probably never ever replay. Like Call of Duty... ugh...
Anyway, I'm curious to see how you will like Super Mario Sunshine when you get to it. In the meanwhile, enjoy the amazing music in Dire Dire Docks. Most of Mario 64's music is really on spot. Great pieces by Koji Kondo, no doubt in my mind there...

Oh, Super Mario Galaxy had its moments of frustration to me, but it is a lot of fun indeed. I don't know yet if collecting all 120 stars did it for me, but I still like the game a lot, it's probably my 2nd favourite platform game I played yet. Was about to write "of all time". But those three words have lost value to me. All time has not passed yet, so... yeah...

Anyway, hope to hear more from you when your 3d-platforming has come to a close in one Mario to continue with another one. Or during any stage in between, really. Mario 64 is one of those games, I always like to talk about.
about 2 years ago (edited)

Badges
Minion of Bak'laag: 100+ unfinished games
> I usually prefer to get on with the story and/or enjoy the action, not necessarily to overcome a challenge.
I hear you on that. To me, hard games are like spicy food: a little is fun, but a lot can cause indigestion. I enjoy hitting that flow/zen state when you're in the groove and your movements become a dance, but I'm not willing to put in the work to get there most of the time, so it needs to be the right game.

If you're on board with atmospheric difficulty (or even if you aren't), I think you'd be fine with Another World. Doesn't need to be a high priority game, but—like a classic piece of cinema—it's worth experiencing at some point.

> I'm intrigued enough by Titan Souls' premise to give it a go (I think there's a demo anyway)
> I usually prefer to get on with the story and/or enjoy the action
If there's a demo for Titan Souls, it's worth a whirl. One thing worth mentioning: unlike SotC's linear progression, Titan Souls is non-linear. Once you're out of the tutorial area you can choose what order you want to tackle each titan, or even if you want to tackle them. You're able to skip up to four and can swing back around on them later if you change your mind. The start and end boss(es) are fairly fixed, but in between it's your choice how you want to proceed, so if you find some annoying you aren't immediately blocked. (EDIT: Also worth noting that I played on a keyboard, which dramatically increased the difficulty. This game would be FAR more enjoyable on a gamepad. I should've switched, but for some reason didn't think of it until after I had beaten it.)

As an aside since it's been mentioned, I'm not offering a recommendation for flOw. A lot of people seem to love it, but not even the Austin Wintory soundtrack could save it for me. I found it boring and repetitive. Even so, the triple pack is definitely the way to go, if only for the other two games.
about 2 years ago

Badges
Legendary Weapon: 5 or fewer unfinished games
Consider Yourself a Hero: Majority of games are beaten
Confused: Playing 10+ games at once
I guess games were a bit harder in the era of the Nintendo 64, and controls still needed to be refined for 3D games. But for what it did, Super Mario 64 is just a miracle game, and it basically defined the new sandbox-y platform genre. No idea if that is the right word even to define the genre, honestly, but I'm sure you get my point.

You used to have Sunshine? Did you sell it? Were you able to or even back in the days?
I just recently kinda Super Mario Galaxy for the Wii (played on the Wii U, but it's the Wii game) and I have to say, it got pretty close to besting Banjo-Kazooie in my top spot for the best "3d platform collectathon" game. Such awesome levels, so many great ideas... and so much of that was inspired by Super Mario 64. The level design is much closer to the N64 game than Super Mario Sunshine. This one was inspired far more by games like Banjo-Tooie and Donkey Kong 64, I would assume. Not a bad inspiration per se, but still... flawed.

Anyway, sorry for the rumbling, hope you keep enjoying Super Mario 64, and then go on to the newer Mario games! =)
about 2 years ago

Badges
Backlog Beaten: August 21, 2014
Backlog Completed: September 27, 2014
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Treasure Hunter: 1000+ games
Never really been a fan of Grand Theft Auto, to be honest; I usually rampage for about 5 minutes, and then get bored. This is good, though; the scenery is lovely, the bikes are fun as hell, and I'm starting to acclimate to the combat.

As for Shadowrun, I played the SNES game quite a few years back, and I loved everything about it... except the combat; it runs somewhat in real-time, and you have to manually target enemies with a cursor while they're shooting at you. It's the sort of thing that's made for a mouse, but the SNES mouse isn't compatible, and this isn't a port of a PC game or anything. The Genesis game was even rougher. These rereboots, though - Returns, Dragonfall, and Hong Kong - are a blast, though; good tactical combat (even if you suck at it, like I do), very stylish writing, and skill trees that had me like a kid in a candy store. Even though I went for everything, the game didn't punish me too much for it; I figured out what works best along the way, and finished without much frustration. I found that I like shotguns and decking, so I usually play an elf, but you've got humans, dwarves, orcs, and trolls, too, which is a nead addition to a cyberpunk world. There are little nods to the previous games, but they're still very enjoyable in any order. Most would say that Hong Kong is their favorite, but I liked Dragonfall the most; they're all fairly even in quality, I'd say.
The Backloggery