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Dark Souls
There's a shortage of perfect breasts in this world. It's a pity I have to damage yours [Sen's Fortress, Lv. 39]

Updated about 3 days ago

It Takes Two
ZA WARRRUUUDO [Cuckoo Clock]

Updated about 6 days ago

The Great Ace Attorney Chronicles: The Great Ace Attorney: Adventures
Deduction is much more fun when it's interactive [The Adventure of the Runaway Room]

Updated about 4 weeks ago

Sackboy: A Big Adventure
Are ya ready kids?? [Bubble Jeopardy]

Updated about 4 weeks ago

Shin Megami Tensei IV: Apocalypse
Ah yes, the good ol’ wake up call boss [Kanda-no-yashiro, Lv. 15, 4:32]

Updated about 2 months ago

VGHunter's Status

(U) Unfinished ?No significant accomplishments.     (B) Beaten ?The main objective has been accomplished. Usually marked by the defeat of a final boss and/or viewing of credits.     (C) Completed ?For games which are 100% done. All extras and modes have been unlocked and finished. All significant items have been collected.
16 (U)
  8 Unplayed  
50% of Unfinished
0.8% of Total
491 (B)
491 (C)
Wishlist  12 ?         Top-Rated  103 ?????         Master Runs  4 (M)
PlayStation 5 4 (U) 4 (B) 2 (C) 10 Total
Xbox Game Pass BEAT 1 (B) 0 (C) 1 Total
PlayStation 4 3 (U) 95 (B) 72 (C) 172 Total
Nintendo Switch 4 (U) 24 (B) 9 (C) 37 Total
Steam 3 (U) 107 (B) 87 (C) 206 Total
PC BEAT 13 (B) 108 (C) 122 Total
Oculus Store 0 (U) 0 (B) 0 (C) 1 Total
Nintendo 3DS 2 (U) 18 (B) 16 (C) 36 Total
PlayStation Vita BEAT 9 (B) 13 (C) 23 Total
PlayStation 3 BEAT 53 (B) 16 (C) 70 Total
Xbox 360 BEAT 10 (B) 1 (C) 12 Total
Wii BEAT 17 (B) 7 (C) 25 Total
PSOne Classics BEAT 2 (B) 3 (C) 5 Total
Virtual Console (3DS) BEAT 2 (B) 0 (C) 2 Total
Nintendo DS BEAT 19 (B) 23 (C) 42 Total
PlayStation Portable BEAT 14 (B) 10 (C) 25 Total
PlayStation 2 BEAT 59 (B) 38 (C) 97 Total
GameCube BEAT 4 (B) 3 (C) 7 Total
Game Boy Advance BEAT 13 (B) 17 (C) 30 Total
PlayStation BEAT 20 (B) 16 (C) 36 Total
Nintendo 64 BEAT 2 (B) 4 (C) 6 Total
SNES BEAT 3 (B) 4 (C) 7 Total
iOS BEAT 2 (B) 18 (C) 20 Total
Game Boy/Color C O M P L E T E ! 8 Total
Game Boy C O M P L E T E ! 3 Total
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All Games 1016 Total
?Use this field to quickly search your backlog. If you enter in a single letter, you'll get a list of all the games you own that start with that letter.
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about 2 weeks ago

Minion of Bak'laag: 100+ unfinished games
On Fire: 3 beat or complete in a row
No worries my man! Let me know whenever we can make it work!

NMH was the first I played any significant time in, I think you brought 1 over way back in high school?
The collectables were all pretty easy to get, and I wanted to really jump in with both feet!
It was a good time! Didn't exceed my expectations, but didn't fall short either.
about 3 weeks ago

Legendary Weapon: 5 or fewer unfinished games
Consider Yourself a Hero: Majority of games are beaten
On Fire: 3 beat or complete in a row
Sleep: Not playing anything

You'll find Psychonauts 2 to be a tad bigger by the time you get to the third act (and maybe you haven't been to the Questionable Area? yet), but correct, it's more of a "deep puddle" layout which isn't as common as the "shallow lake" these days. I was downright STUNNED by how huge the plot ended up being in the end, yet impressed by how all the loose ends were still tied up. I'll admit the big bad was a mild letdown since, in a game about mental healing, we didn't see much improvement on their part. But the rest was so well done that it wasn't a huge detractor. I thought P1 was fascinating and respectable and all before, but now the two of them together might even have a place in my all-time top 10!!

Speaking of Game Pass, I'm totes gonna use it this month for Hades. And of course check out some other standouts, maybe Destroy All Humans or something.

Eeeehhh, you can look at Zootch's page for my NMH3 reaction. But basically yeah, it's just a silly fanservice romp for Suda51 fans with the best and worst ideas from NMH1 (best = personalities, worst = overworld), rad music and smoother gameplay from NMH2 with even further tweaks, and better uses of all the concepts from TSA. Besides the often jank free roaming, it is for sure a mechanical improvement, though the story—if you can call it that—is little more than an excuse to throw a bunch of niche elements from Grasshopper and Marvelous together in a crazy atmosphere/gameplay roulette wheel that explores a variety of styles and set pieces. It has its moments, but still not quite must-play material in my opinion.
about 4 weeks ago

Legendary Weapon: 5 or fewer unfinished games
Consider Yourself a Hero: Majority of games are beaten
On Fire: 3 beat or complete in a row
Sleep: Not playing anything
You have a point, these wacky platform romps are making quite the comeback... and beyond that, a lot of open-world action games are getting denser, which often provides a similar experience! (Maybe A Hat in Time's celebration of an old era ended up being the dawning of a new one?) That said, I can't speak for Crash 4, but I'd hoped Rift Apart would feel like a grand triumphant comeback to satiate years of hunger and yet, uh, it didn't captivate me so much in the end. But HOLY HELL, Psychonauts 2 definitely did!!!

I don't know where to begin. For one, they managed to fit as much lore and characterization as possible into this installment considering its spatial scope. Compared to part 1, it feels like we got Psychonauts 2 and 3 in one game here. Plus, like before, there are so many dialogue/inspection/exploration options at different points that you can come back to it years from now and probably still find new easter eggs. Best of all, it has a postgame that lets you check in with the cast as you round up collectibles—which probably went a long way in my overall satisfaction, showing us that this round is proud to be a true resolution and not a meandering revival made solely to springboard future possibilities.

Indeed, art style seems to carry it quite a ways, probably because it relies more on textural colors and thus doesn't require complex lighting effects. I think P2 looks incredible and yet it runs almost perfectly in 4K on my PC, which is typically out of reach with cutting-edge photorealistic games.

What else? Old psi powers are much easier to use, new powers are cute, humor is cleaner but still laugh-out-loud funny, McConnell may have outdone himself with the score, the overworld is more welcoming to mess around in, and no questions go unanswered. If I had to complain, I'd say it has a slow start and is riddled with outdated platformer woes (most prominently those damn figments)... but it's arguably less of a slow start than in P1, and as a Battle for Bikini Bottom apologist, I'm obligated to forgive mechanical clichés.

Best of all, since both 1 and 2 are on Game Pass, tons of new players have visibly been pouring in to check them out! It took so many years, but Psychonauts turned out to be a sleeper hit through and through.
about 1 month ago

Legendary Weapon: 5 or fewer unfinished games
Consider Yourself a Hero: Majority of games are beaten
On Fire: 3 beat or complete in a row
Sleep: Not playing anything
It's certainly rare for a cartoon collectathon platformer to receive as much attention today as Rift Apart is getting, so if this sets up a wider audience for that kind of stuff, that alone could be groundbreaking! Either way, Insomniac's expert devs have now proven themselves enough to get everybody watching them (along with Naughty Dog and even Sucker Punch, if Tsushima sales are any indication), so it looks like PlayStation will be putting the money where it matters in this gen!

I tried to use cheats in the Steam version of Psychonauts, but haven't quite figured that out. I did mop up the cheevies though, some of which encourage finding easter eggs around camp. Having only shown Mr. Pokeylope to some of the campers before, waiting NINE YEARS to tick off that checkbox was fairly cathartic for such a small gag! Frankly, the sequel can have half this much detail and still take my GotY slot.

Heehee, "...huh." is my reaction even to myself buying Avengers. It's kind of a guilty pleasure because I'm so comfortable with the mediocrity of its repetitive gameplay—basically the classic vibe of licensed games. The world is interesting though, and it keeps getting enough free new campaigns to seem worthwhile. It's telling, however, that I can only get through two or three missions per night before wanting to put it down.

How was INTERmission? I watched a streamer play most of that and it looked cute. Intergrade in general is a nice upgrade, exactly what I wanted, though I've only managed four chapters of Hard Mode so far before remembering how annoying the battles are about demanding super specific materia setups. Some other time....
about 2 months ago

Legendary Weapon: 5 or fewer unfinished games
Consider Yourself a Hero: Majority of games are beaten
On Fire: 3 beat or complete in a row
Sleep: Not playing anything
So I figure you feel like most of us veterans do about Rift Apart, yeah? Definitely a new high point (in some ways, even better than ACiT?), but still not a breakthrough from the PS2 era and not a huge step forward anyhow. It does, however, feel like a fresh stage meant to ease in new fans and introduce a new cast without requiring context ahead of the deeper dive into more lore-reliant lombax business. But in the meantime, I wouldn't be surprised if "Rivet & Kit" was in fact the actual title of a transitional side story à la Quest for Booty, Into the Nexus, or Miles Morales.

Speaking of Miles Morales, hope you had a good time with that too! Seeing this phasing in of dual protagonists for both Spidey and R&C has me wondering if Insomniac is working on some sort of tag team system. We'll likely know what's cooking sooner than later, in any case.

Revisiting the first Psychonauts after nine years, it's even more brilliant than I remember—truly one of the best of its kind. The wait for a sequel looks like it'll be worth it too, considering Microsoft has poured in enough extra resources to fully realize every planned idea this time. HYPE