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Red Dead Redemption II
Had to use the "skip mission segment" feature to get past something, not sure how I was supposed to do it anyway.

Updated about 2 hours ago

Legend of Zelda: A Link to the Past
(Randomizer Mod) I have finished my three separate qualifying runs for the Spoiler Tournament(all sub-hour). I await my fate on advancing to brackets.

Updated about 6 days ago


hydrapower's Status

(U) Unfinished ?No significant accomplishments.     (B) Beaten ?The main objective has been accomplished. Usually marked by the defeat of a final boss and/or viewing of credits.     (C) Completed ?For games which are 100% done. All extras and modes have been unlocked and finished. All significant items have been collected.
18 (U)
553 (B)
125 (C)
Wishlist  0 ?         Top-Rated  31 ?????         Master Runs  8 (M)
Nintendo Switch BEAT 6 (B) 0 (C) 8 Total
PlayStation 4 1 (U) 10 (B) 0 (C) 12 Total
Steam BEAT 120 (B) 10 (C) 172 Total
PlayStation 3 BEAT 21 (B) 0 (C) 38 Total
PlayStation Network BEAT 9 (B) 0 (C) 10 Total
Xbox 360 BEAT 100 (B) 4 (C) 118 Total
Xbox LIVE Arcade BEAT 19 (B) 5 (C) 39 Total
PC BEAT 19 (B) 2 (C) 25 Total
Origin BEAT 5 (B) 0 (C) 7 Total BEAT 1 (B) 0 (C) 2 Total
PC Downloads BEAT 6 (B) 0 (C) 7 Total
Nintendo 3DS BEAT 11 (B) 1 (C) 16 Total
Wii BEAT 3 (B) 0 (C) 5 Total
PlayStation Portable BEAT 8 (B) 1 (C) 13 Total
Nintendo DS BEAT 10 (B) 2 (C) 20 Total
GameCube BEAT 4 (B) 1 (C) 8 Total
Xbox BEAT 17 (B) 4 (C) 31 Total
Dreamcast BEAT 3 (B) 0 (C) 6 Total
Game Boy Advance BEAT 14 (B) 3 (C) 25 Total
PlayStation 2 BEAT 38 (B) 3 (C) 55 Total
Nintendo 64 BEAT 2 (B) 0 (C) 16 Total
PlayStation BEAT 22 (B) 7 (C) 46 Total
Game Boy/Color BEAT 2 (B) 4 (C) 9 Total
SNES 17 (U) 38 (B) 14 (C) 95 Total
Genesis / Mega Drive BEAT 47 (B) 22 (C) 91 Total
NES BEAT 17 (B) 42 (C) 91 Total
Arcade BEAT 1 (B) 0 (C) 2 Total
All Games 967 Total
?Use this field to quickly search your backlog. If you enter in a single letter, you'll get a list of all the games you own that start with that letter.
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about 2 weeks ago (edited)

Minion of Bak'laag: 100+ unfinished games
Consider Yourself a Hero: Majority of games are beaten
So... what you are saying is that I have to get my next Xenogears playthrough time in at 17 hours or less? FWIW I would replay some of it if the game had a chapter select, but replaying the whole thing over and over just to try and do it a bit faster sounds like madness to me. In unrelated news I know someone who for at least a bit had the fastest recognized completion time for Rugrats: Search for Reptar and it left me with a similar number of questions.

Also thanks for the Backloggiversary warm wishes, I'd have likely not noticed otherwise.

...I kinda want a new review system where a game gets a score based on how sure you are that Billy Crystal isn't involved >_>

EDIT: I sometimes think that somewhere, somehow that RDR2 is still loading onto my PS4. FWIW I beat Super Castlevania while it was doing so, although I had a Wii U restore point right before the last or second to last level.

Also your final KH3 update does not make it sound like it went well at the end.

MORE EDIT: Great, now I have another reason to eventually try TWEWY someday.

I'm curious what you will eventually think of RDR 2 once you get past the prologue as whatever it is, it is a lot of it. Like a real lot.

CONTROLS EDIT: The controls in RDR 2 are... probably bad? At the very least they are odd in a few ways and there is a lot of them. At a certain point they become internalized and it is smoother sailing, but it took me a good long while to get to that point.

The cores are both things that can be drained in the moment, but that also when regenerating drain a secondary theoretical meter that when emptied reduce or halt said regeneration. I forget the terminology the game uses but items generally restore one or the other of these. It is an odd system.

MISSION EDIT: It has been a bit, but I don't recall the main missions ever being that hard to follow. Granted I generally used them to break up my various explorations so most of my time was spent elsewhere. I still don't quite grasp what determines if your selected weapons get reset or not.
about 1 month ago (edited)

Minion of Bak'laag: 100+ unfinished games
Consider Yourself a Hero: Majority of games are beaten
"I'm glad that I got to keep (the blades of chaos) the rest of the game."

"Overall, I'm glad I stuck it out, the difficulty curve was essentially a downward slope."

I do this mainly to save myself the troubles of having to explain why others are less keen on the blades as it kinda borks the game's difficulty balance a good deal. It's not a huge deal to me either way, but barring side content (and hell, including much of said side content if I'm honest) the game has more or less been detoothed at this point and while I accept part of that blame as that is the price one pays for doing too much of the side content (I want to know where my last realm tear is hiding), they probably should have saved them for the absolute ending run if they couldn't manage to balance them in any better.

EDIT: Since you actually played the previous games, I do have to mention one thing here that drove me nuts. In helheim when they kept teasing being confronted by visions of past sins and regrets, and Kratos clearly wants to get out of there before Atreus sees his... it being Zeus is a hell of a stretch at best, retcon at worse. One he was never actually bothered about it at the time but MUCH more importantly... every other game has clearly established that he has a big regret/terrible deed that haunts him that would be MUCH more likely to bother the kid. Perhaps they were just being sloppy in saving it for an end game revelation (if so don't tell me, I'll get there soon enough) but it not being him killing his previous wife and child, or the literally thousands of others he killed with little regard, is utterly baffling.

EDIT #2: What you mentioned is probably the one thing in the game I'd say was outright poorly executed and makes me wonder if something immediately before or after it was cut. Also having seen the ending I think glossing over "that" is still baffling, it even fits the larger theme you mentioned.

Your new update made me think you were going into KH3 without having played the earlier ones, which would have been interesting to watch unfold.

KH EDIT: FWIW you can't summon angry tea cups in RDR 2 so perhaps you made the right choice. People do seem to legit like KH3 more than they expected so perhaps it will be worthwhile, it always struck me as insane so I'm the wrong person to ask
about 1 month ago (edited)

Minion of Bak'laag: 100+ unfinished games
Consider Yourself a Hero: Majority of games are beaten
I am impressed by younger you's ingenuity when it came to manipulating Flashback's saving system. I'll have to keep that in mind. It is also worth noting that I am playing on easy as I could not come up with a single reason not to, it's not like cinematic platformers are renown for having particularly good combat. I'd rather just speed it up and check out the parts of it that are hopefully actually interesting.

I will note your comment on God of War's difficulty, but I mean you can seemingly barely compete a sudoku puzzle

FWIW while I play a good number of number puzzlers I never managed to get a particularly good grasp on sudoku. The Monday extra puzzle on the back of my desktop daily calendar was also a 1 star sudoku one so out of curiosity I gave it a shot; according to this online stopwatch I finished it in exactly 6 minutes and 31 seconds. I was having visions of someone from another time trying to offer advice on it, but that's nothing unusual... right?

GOD OF EDIT: Just ponder the fact that I know of that site and I still make some of the baffling mistakes that I do. I just checked the Fallout 4 page and it may be the longest one I've seen on that site which is... not a great sign.

I figured out the arrow thing immediately because aiming is hard and I wanted to see if it would work. If I had to say that the game does anything poorly (so far I think it is remarkably well put together) it is that there is too much to potentially customize and like every tab in the menu handles it differently. I just noticed the rune thing myself (also I never use rune attacks) as there just seems to be little rhyme or reason to how it is laid out.

You had me scared with regards to difficulty but it really hasn't been bad. I've died a few times along the main path, but that's about it. Of course I died a lot doing stuff around the lake before I should have so I might legit be overleveled now. I thank the Souls games as the dodging is fairly similar and the parrying timing is much more lenient.

I support you on your quasi-speedrunning quest and look forward to you taking recommendations for it as I think we need more Cool Spot speed runners

EDIT #2: Congrats on not nulling God of War! I may be able to join you by the end of the week if no more side stuff pops up.
about 3 months ago (edited)

Minion of Bak'laag: 100+ unfinished games
Consider Yourself a Hero: Majority of games are beaten
I'm sorry, I read nothing past Killer 7

I would normally make the snarky comment about how I said you could add one game, not a whole list of them... but you actually managed to mostly pick games that were already on the list. I mean technically you only doubled Gunstar Heroes but I had a spot for "classic or classic-style PC game" so yeah. Maybe I'll just switch that out for one of the Torment games, or leave as is and toss on Shovel Knight (also I did go and purchase Shovel Knight so I do have a vague idea what it is like, you ninny ). Regardless, gracias.

"Fallout 2 would probably be a good choice, though I imagine at this point it is very unforgiving and user-hostile."

Thankfully no other later Fallout games had any sort of user-hostile interfaces or anything...

EDIT: Congrats on not nulling Fallout 4! It sounds like its faults got in the way too frequently which is a shame, and disguised points of no return are one of my great annoyances.

If it makes you feel better re: LttP derpiness, I asked someone to try and find a legendary animal for me in RDR 2 as there is a map that points out their rough locations and yet I just could never find it. It turns out that A) while I thought it was to the northwest of a nearby animal location I was actually reading them backwards as it was to the southeast, and B) I had already gotten it hours earlier. Now that only made me look like a fool in front of one person I know as opposed to 600 strangers... but I don't have a second part to that statement.

Quick question/me bothering you some more: were you planning on starting up God of War immediately now that Fallout 4 is vanquished, or is there gonna be a bit of a lag? I ask as Sci mentioned something about perhaps trying for a simultaneous playthrough of the game with me in the near future and my mind went "hey, I know someone else who is playing that soon". If the plan was to play it now do so and you can drop in on us in the future to tell us what we are doing wrong if you so choose (we don't even have any kind of "when" plotted out), but if there is any kind of delay... open invitation.

Also putting my list up later today/tomorrow if curious.
about 3 months ago (edited)

Minion of Bak'laag: 100+ unfinished games
Consider Yourself a Hero: Majority of games are beaten
I've only been playing Mario & Luigi once a week during the late afternoon NFL games, so because of that I never bothered to learn the advanced version of the Bros. Attacks (if you haven't played the game, think of them as dual attacks that take the place of offensive magic). Level 1 attacks have the button prompts and slowdown when you are supposed to press them (they are very timing heavy), but do the least damage. Level 2 I think removes the button prompts and Level 3 removes the slowdown (also with repeated use I think you unlock higher damage variants?). Only playing weekly, and since they require using up a limited stash of BP they only really got used on bosses, means I couldn't remember which buttons to press when on my own. This was further complicated by the level one attacks not really scaling up in terms of damage all that much, meaning that by the end run my normal attacks were doing as much if not slightly more damage.

Amazingly, this causes no problems whatsoever for the first 98% or so of the game. Apparently I could have squashed some bosses rather quickly, but none of them felt particularly wrong or busted in any way. It is only with the last two, both of which who can only be truly damaged during a small window of time and the latter of which has just a ton of HP, where it started to become a big "what the heck is going on?" issue.

I am hoping to get to God of War early next year sometime (I maybe might have a personal game related project for 2019 that'll tie into it), we can perhaps exchange notes and you can tell me all the basic stuff I overlooked for a dozen or so hours

EDIT: So hey, my game "project" for 2019 is basically a list of 10 or so games I'm gonna stick on my backloggery page that I'll try to get to during the year (hoping for 50% completion). I'm picking much of it but I'm letting some others add a game from my backlog onto it, so if you want to throw one onto it you are more than welcome to. If you'd rather not, no worries.
about 3 months ago (edited)

Minion of Bak'laag: 100+ unfinished games
Consider Yourself a Hero: Majority of games are beaten
Are we gonna play Bethesda story time? I'm in!

The opening section of Oblivion takes place in an underground dungeon. I thought it was a very difficult but surprisingly creative one in that it took place entirely in darkness, with you only being able to see literally what is immediately in front of you. It was a struggle but after a few hours I managed to make it outside and... everything still seemed rather dim. I poked around a bit and pieced together that my monitor had in fact been slowly dying over the prior several months, and that is why I could see nothing in said dungeon.

Never underestimate the ways in which I can mess up my gaming playthroughs.

Also with the new monitor I gave up on Oblivion within another hour of playing. I got to the big city, looked at all the potential things I could do and people I could talk to and went "nah". $50 well spent.

I did like what I played of Fallout 3 as it let me play in a truly dumb "I am not good at these games but am still gonna put all my points into stealth and punching" manner, and am vaguely curious enough that I may try Fallout 4 some day, so perhaps one day I to can not understand how to dress myself as well.

EDIT: There is a difference between a whole world crammed full of random details you stumble upon over a long period of time and a giant city that is basically gonna require a few hours of initial conversations, a bunch of random sidequests and just a whole lot of stuff to have to deal with. I am pretty sure the one thing a game can do that'll get me to put it down is to have a huge city you come across within the first hour or two, Xenoblade did the same thing when I tried it.

Also I do somehow seem to own almost all of the Fallout games, if I ever get to the first one perhaps I will play it just like that!

EDIT #2: "I'm actually almost completely out of ammo, and I haven't found a place to buy more."

I suggest sneaking and punching

EDIT #3: I like your regular updates on Fallout 4 features you had no idea existed for way too long. In unrelated news I apparently screwed up in Mario & Luigi somehow as while others were doing well into triple digit damage on the last boss per attack, I was doing about 35-40 or so.
about 4 months ago (edited)

Minion of Bak'laag: 100+ unfinished games
Consider Yourself a Hero: Majority of games are beaten
"You guys didn't like the rocket barrels, right? Yeah they suck."

That would have been me, yes. I forget the specifics but I think Sci was unusually good at them, hence he didn't mind them.

I take this to mean that they are also in the follow-up. What a shame

EDIT: "Imagine your pedometer gave experience points and levels."

You are familiar with the concept of exercising, right? It works a lot like this

DESPICABLE EDIT: "Did the Rabbids come before the Despicable Me Minions? They're basically white rabbit Minions."

Yes and... yes.

BEATEN EDIT: How the heck does a game go from Mastered back down to Beaten?

(Yes I know it is technically a different version.)
about 6 months ago

Minion of Bak'laag: 100+ unfinished games
Consider Yourself a Hero: Majority of games are beaten
Treasure Hunter: 1000+ games
I wanted to share some expanded thoughts on Persona 5 now that I'm (finally) done with the game. I'll start off by focusing on what was the highlight to me, the battle system. They've been making these sorts of games a long time at ATLUS, and it's not shocking that the combat should feel snappy and refined. Most random battles are resolved in a couple of actions if done smartly and the (rare) boss battles are unique and well crafted. On top of it, there's the component of demon negotiation that I really enjoyed; that along with fusion really kept me keyed in during the Palaces that make up the traditional parts of this RPG. Getting all of them would have required going to New Game+ which I'm not doing, but I was still motivated to get over 80% of the Persona in the game. Considering the game's length, that's high praise from me considering how bored and worn out I am by the end of most JRPGs. The dungeon design is also top-notch, and stays at that high level from beginning until the end.
about 6 months ago

Minion of Bak'laag: 100+ unfinished games
Consider Yourself a Hero: Majority of games are beaten
Treasure Hunter: 1000+ games
The story and characters is a more prickly issue. The full run of the narrative wasn't bad and makes sense in a JRPG/anime sort of way, but it takes too long to get to where it needs to go and characters to react to what's going on with redundant expeditionary explanations. Reading up on it, I think the localization was a bit spotty – a couple characters had a well established and distinct personalities charmingly rendering in English, but much of the dialog is what I would consider functional and very close to the diction of the original Japanese (which was how I listened to the vocals) so perhaps because of this and my low-level understanding of Japanese I didn't consciously notice as much, but given the amount of dialog and reading there was in the game, it definitely affected me. It was honestly difficult to pay attention to dialog for long periods (and there are multiple points where there's essentially nothing but dialog for a few hours at a time) and I think the quality of the composition was a large part of it. Things just didn't read very well, and I'm sensitive to that.

As for the characters, it's also a bit of a mixed bag. While I grew to like a couple of the party members, some were pretty bland. It doesn't help that your first two human companions, Ryuji and Ann, are probably a couple of the most boring people in the game – Ryuji wants to do right by his old track mates and Ann wants to be a model and support her friend; that's their entire character arc, and it sprawls out over 10 sub-missions – there's just too much filler. Besides party members there's about a dozen other confidants, but most of their storylines aren't that interesting. You get to know them, find out some conflict, generally resolve it in Mementos then come back and have an epilogue. Many of them are women; while some might see this as progressive to have a woman reporter and doctor in a Japanese game, I think the actual reason that so many are women is because they are romancable. There's a real harem quality to the game, with your character able to romance not just similarly aged girls in your high-school, but many grown as women. And you don't have to choose just one – they all can be pursued simultaneously, though this does alter a particular scene. I can't help but feel most of the women fall into comfortable archetypes that are typical of dating games. So while I wouldn't call most of the characters totally two-dimensional, they are often a bit one note.
about 6 months ago

Minion of Bak'laag: 100+ unfinished games
Consider Yourself a Hero: Majority of games are beaten
Treasure Hunter: 1000+ games
So I left the game with mixed feelings. The game part of the game was quite good, but it really felt like details around the edges could have been tightened up. I can't compare it to Persona 4 since I've never played that game, but I'll just end with this: it's probably safe to pass on it, but not necessarily for the reasons you named.

On RE6: I'm not going to offer some extensive defense of the game, mostly because I don't think it deserves it, but I will note that I think the co-op experience is better than coming to it solo.

BTW, I've had people asking about you when I mention the LttP randomizer runs. Do you go by the name HydraPower too, or is it some other pseudonym?

Thanks for the heads up on SMO, but I was aware that Mario finally entered the 21st century in “lives” design with the game. It's not really a huge deal in SMG with the amount of lives they throw at you in the game, but it makes me wonder why it took them so long to change things.
Not just the backlog, but basically the history.