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Beyond the Beyond
Lvl 16; turns out the yellow blob was Tont who's joined the party, and on an unrelated note I've been binge watching Star Trek TOS

Updated about 4 months ago

Number of times party was annihilated: 3

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The Adventures of Kid Kleets (SNES) Review

⚽ Written: January 31st-February 12th, 2020 ⚽Alternate Title: Soccer Kid [ ⬤ ] [ ◯ ]Year: 1993, 1994 | Developed by: Krisalis SoftwarePublished by: Ocean SoftwareWell, I didn't think it possible,but I very recently managed to successfully pla...

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about 4 weeks ago

Badges
Backlog Beaten: August 21, 2014
Backlog Completed: September 27, 2014
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Treasure Hunter: 1000+ games
Funny you should mention The Lion King, because the Genesis version is the Matt Furniss work that reminds me of Klepacki. I assume that Hans Zimmer is the one who wrote the music for the actual movie, which I got dragged to when it came out, and haven't seen since; his name sounds like a movie composer. Young Merlin is really damn janky, but the visuals carry a very rare type of charm. If you're looking to get into his music, Dune 2 (particularly the Genesis version) and the first 2 Legend of Kyrandia games are probably my favorites of his. I heard this, and was instantly hooked: [Link] I don't care how absurdly 1993 it is; it's just so soothing.
about 4 weeks ago

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Poisoned: 3+ new games in a row
Focus: Only playing one game
Welp, guess who subjected himself through The 7th Saga all the way through for the past few days and just beat it for a second time (this time as Wilme, last year I played as Valsu; slightly bearable given Wilme is strong enough as he is that he needs no equipment whatsoever and I've largely remembered what to do but had to refresh myself on a few occasions because I hadn't played it in a year, but still obnoxiously handled Westside--I mean, it's all right if you want to inject some difficulty, but build up on it instead of immediately throwing it all out on you so that you save yourself countless hours of excess level grinding and/or money farming; purported bug or no bug, that's no excuse) and presently listening to its credits music (sometimes I like to leave the console on while listening to the credits music until I eventually turn it off thirty-ish, give or take, minutes later). So, over a year ago I beat the original Japanese version Elnard with all seven characters all in quick succession; I don't believe I'll do it in as quick a succession with The 7th Saga (I think I'll wait a little before I play it again, maybe a month or two) but I've come up with a crazy thought in the past week or so and decided to try to beat the American version with all seven characters as well if time allows (at this point I figure why not? I've already beaten it with two, might as well do it with the rest, resilience and determined perseverance and frustration guaranteed). I have further plans for Elnard Lesser Edition yet.
about 1 month ago

Badges
Backlog Beaten: August 21, 2014
Backlog Completed: September 27, 2014
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Treasure Hunter: 1000+ games
And the funny thing is that I think it's the best game of the three. The first one was decent, but when I first played it, all I could think was, "This is no Castle of Illusion. Hell, this isn't even Mickey Mousecapade." The third one just felt like it was going through the motions. The second one, though, felt a little like a revisit of the first, but still had enough to keep it pretty fresh.

I've only played the SNES version of Mickey Mania, and to me, that's the only soundtrack that sounds any good, probably because the Genesis can do some great things, but often struggles a great deal with orchestral music. I've heard that the actual game has a lot more content than the SNES version, though, so it's on my list for Round 6. Not sure if I'm going to go for that or the SEGA CD version, though. But yes, Matt Furniss is the Yuzo Koshiro of North America; dude's done EVERYTHING, and he has one hell of a range. I've heard stuff of his that I could SWEAR was made by the Follin Brothers, Frank Klepacki, and more; he's like a damn audio chameleon. Traveler's Tales definitely made some special games back in the day. They still do, if you're into LEGO.

Super Metroid is my favorite Metroid by far for its beauty and isolation, and also how everything flows so well. Fusion screwed that all up by not letting you backtrack or explore that much for most of the game... and yet, it does an EXCELLENT job with horror, and I'm not sure that'd work as well in a more open experience... and YET, I'd love to see them try it. Imagine something more like Super Metroid... you're in the darkest depths of Maridia, and everything is serene, but foreboding... you head down a rock tunnel in that pitch-black-yet-crystal-clear water, and you see it. Some big, dark... thing the size of T-Rex Mother Brain just sitting... dormant... It's eyes flash open, and some horrifying sound comes from its mouth as it rumbles to life... OK, so that's actually just a dream that I had about 15 years ago, but tell me that wouldn't be awesome. Either that or something like the SA-X stalking you, but you never know where on this giant planet's subterrane it's going to show up. You'd definitely get to put that Speed Booster to good use!
about 1 month ago

Badges
Right Hand of Bak'laag: 1000+ unfinished games
Treasure Hunter: 1000+ games
Confused: Playing 10+ games at once
Oh yeah, I remember those battles... At least the soundtrack retains the same quality Camelot is known for, however. Speaking of bad PS1 RPGs, I have unfinished business with Shadow Madness. Soon...

Here's to another ten, man.
about 1 month ago (edited)

Badges
Right Hand of Bak'laag: 1000+ unfinished games
Treasure Hunter: 1000+ games
Confused: Playing 10+ games at once
Happy Anniversary, bud. That is crazy! You've been here longer than most.

I should pick up Beyond the Beyond, one of these days. I just remember the opening hours being a real slog to get through.
about 1 month ago (edited)

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Poisoned: 3+ new games in a row
Focus: Only playing one game
Oh my God, it's my tenth Backloggiversary today, can you believe it? I can't! Where did time go??
about 2 months ago

Badges
Backlog Beaten: August 21, 2014
Backlog Completed: September 27, 2014
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Treasure Hunter: 1000+ games
I did enjoy it! I haven't played it in ages, but I agree with most everything that was said, other than that I didn't remember a single song from the soundtrack. I find most orchestral soundtracks to be pretty boring though, so take that as bias, if you will.

I did, however, play and finish the NES Boy and his Blob, and it is a very different game; it's one big open world (okay, technically 2 of them) that you get thrown into, and it's, "Figger it out, Kiddo," as my sister's master chef used to say to her. What I liked about that is that not only were things strange, they were also very mysterious, because you never had any idea what the hell you were doing or why, but there were these twinkly things to collect, and a counter at the top of the screen. The only thing I really didn't like was how trial-and-error things were. I am totally fine with trial-and-error, when it's done well, but when you start the game with a finite number of jellybeans and have to experiment, that's really not great design.

I couldn't really get into the Game Boy sequel, but maybe I'll try it again someday when I'm feeling more patient. Its world is much smaller and less imaginative, though. One great thing about the NES game is that you had the dark city with some really unusual color palettes that worked very well, and Blobolonia, which had giant veggies; 'nuff said. They were places that were fun not just to solve one large overarching puzzle, but also to explore, and I can't say that about the Game Boy sequel.
about 2 months ago (edited)

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Poisoned: 3+ new games in a row
Focus: Only playing one game
It's December 25th! Merry Christmas, everyone!!!
about 3 months ago

Badges
Backlog Beaten: August 21, 2014
Backlog Completed: September 27, 2014
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Treasure Hunter: 1000+ games
It's definitely worth a look, if you're seeking to expand your SMS collection, and if you have a system, that's likely, because it has so little. That was my biggest problem with the console back in its day; I had a handful of games, and I really enjoyed them all, but it was so hard to find good new games, given that I don't live in Brazil. Alex Kidd in Miracle World is a neat game, when you really get down into it; lots of secrets to find, and the castles have such interesting design. [Link] Doesn't that just make you want to go exploring!? But yeah, it's rough as hell. It was impressive how SEGA basically built their own goddamn software library, and how much variety it has, but it's clear that they were often struggling with it.

I always thought that was odd, too, especially considering that it's a 16-bit version of the one that kidnaps her in Ghosts & Goblins, and you fight, like 3 of them as bosses in that. Guess he learned his lesson after all that. "And this guy! He *sobbing* burned me to death in his underwear!" At least I did; when I beat Ghosts & Goblins, I got stuck with the torch for my entire first loop. In most other games, it'd be a great weapon, because it's strong, but in a game where you're constantly besieged by legions of one-hit enemies, a slow-but-powerful weapon is a fucking DEATH SENTENCE. I did okay with it, but was pretty glad to see a dagger (or any weapon power-up, for that matter) at the beginning of my second loop.
about 3 months ago

Badges
Backlog Beaten: August 21, 2014
Backlog Completed: September 27, 2014
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Treasure Hunter: 1000+ games
It's really something special, isn't it? It sounds so spooky, but at the same time, there's a warm, inviting quality to some of the tracks, particularly Ghoul's Stomach. I don't usually like orchestral soundtracks, but the SNES gives them the punch that they need to make you notice them. Like Circle of the Moon's version of Vampire Killer for Castlevania, nobody does the haunted graveyard better than Super Ghouls & Ghosts. Crucible of Flame is another favorite, though I prefer Nintendo Power's name of Vermilion Horror a lot better. Just kinda wish they'd done a better job of programming the music; the quality is lacking. Makaimura is a series that just got better with each entry, but have you ever played the SEGA Master System version of Ghouls & Ghosts? It's really unique, hiding secret areas that give you a choice of upgrades, like boots, armor, helmet, weapon, etc. These upgrades are permanent, the armor going so far as to give you a lifebar. A LIFEBAR! IN A MAKAIMURA GAME! This time, the point of replaying the loops is to ensure that you're all powered up for the real final boss; it's quite a trip and unlike any Makaimura game I've ever played.

You know, that's such a generic ending that regardless of how many times I've beaten it, I didn't even remember that about it; it's like remembering a particular episode of Happy Days where Fonzie says, "'eyyyyyyyy." Anyway, I like those tracks, but also Pete's Peak for how heroic it is; it reminds me of High Adventure, like Errol Flynn is going to come swinging through on a rope... the Robin-Hood-ass mountain climbing gear doesn't help. It's an interesting game in that the themes chosen for the stages aren't anything special at all, but they do things with them that make them very memorable. I do also remember randomly finding the sequel, Great Circus Mystery, at a Blockbuster or something, and rented it, but never saw it again, leaving me to wonder if it was even real for a time. Then, not only do I find out that it is the sequel, but also that there's a third one, and they've all been rereleased on GBA.
about 4 months ago

Badges
Backlog Beaten: August 21, 2014
Backlog Completed: September 27, 2014
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Treasure Hunter: 1000+ games
Oh get out! Very rarely do I see anyone mention or play Legend of Galahad! It's a little on the average side, but the music is excellent.
about 5 months ago

Badges
Backlog Beaten: August 21, 2014
Backlog Completed: September 27, 2014
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Treasure Hunter: 1000+ games
That's my experience, too: I've played Super Valis 4 the most, and it was also my first. I also always weirdly get the impression that she and Yuko are dating, just because of the way the ending is done; it seems like she's running through all the fields to come home to her, and the music certainly pushes things in that direction. [Link] NO I WAS NOT AWARE OF THIS! Thank you for telling me; that's so cool! Your next mission: find the code that lets me play in her jammies.

Lagoon is great, except for the sword, and you really should be allowed to use magic against the bosses; my main method was to use that regenerating item (Moon Ball, maybe) from Voloh, though I had to save it for the end once I got to Phantom Hill. I really loved the character portraits, especially in Voloh; the shopkeeper is absolutely gorgeous... and so is Thor. That David Bowie from Labyrinth hair, that cool armor, those fucked up eyes... I really miss this style of art, and wish someone would bring it back, but it's probably a lot harder than the moe machine we have today. Speaking of Poper, on my way out to Chicago, I passed by a train station that reminded me of the church in Poper; I wish I could figure out which one of them it was.

I've never been a huge fan of Ys, because the bump system really pisses me off, but I've always liked the artwork and the Adol character. Ys 3 is still probably my favorite after all this time, but I haven't played 7 or 8 yet. I liked the 6/3 Reboot/Origin trio a lot better than I'd thought, though, so I'm all in for whenever I have the budget to pick up 7, probably for cheap at GOG.

I actually had a dream that I was playing (or in; it's hard to tell, sometimes) the sequel to Lagoon, which doesn't even exist, but it had a later-SNES-looking lava cave, and a night sky that was absolutely filled with stars and all sorts of things.
about 5 months ago

Badges
Backlog Beaten: August 21, 2014
Backlog Completed: September 27, 2014
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Treasure Hunter: 1000+ games
That's a great track to be sure! Lots of really jammin' tunes in the Valis series, at least on the Genesis; I listened to the Turbo CD versions, and they're kinda... limp. They're energetic, but the instrumentation has no real bite to it. I like that style of cheesy synth - love the offerings by Kemco-Seika on the NES, like Lagoon and the Drakkhens - but it just doesn't work with something as hard and driving as Valis.

I'm also a huge fan of the Super Valis 4 soundtrack on the SNES, but for just about the opposite reason. It's still hard and driving, but also has some lush orchestrations, and leans more toward Electronica than Rock. Normally, orchestral music just isn't my bag, because it's so damn bland and boring, but the SNES knew how to make those strings really stand out, and Super Valis 4 does it with just so much emotion; I don't think there's a song in the soundtrack that I don't love.
about 5 months ago

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Poisoned: 3+ new games in a row
Focus: Only playing one game
[Link] My latest video game review covers one of the countless Sega 16-bit games that's been compared in one way or another to Castlevania, Earnest Evans
about 6 months ago

Badges
Backlog Beaten: August 21, 2014
Backlog Completed: September 27, 2014
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Treasure Hunter: 1000+ games
Thanks! I did actually spend the day doing video game related things: I was listening to video game soundtracks, and I did a dumb thing. I'm now involved in writing the script for an upcoming JRPG, so there's also that.
about 7 months ago

Badges
Backlog Beaten: August 21, 2014
Backlog Completed: September 27, 2014
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Treasure Hunter: 1000+ games
You're absolutely right about how easy it is to skip a message, because of all the times I've played it, I don't think I've ever seen Will's line to Neil, and it doesn't even make sense; why would he be ashamed of someone saying that he needed to be alone for a bit? I do remember the Hamlet pun, and from the very beginning, I thought it was a stupid name for the pig; you already know he's going to get eaten, because literally half of his name is ham. Might as well have been a pet cow named Chuck. Arguably, though, it is appropriate to the character, because Erik is such a child. It reminds me a little of Celestian Tales: Old North in that there are characters that are genuinely shitty people, but life has shitty people, and they are used effectively with the writing to prove a lot of good points. Not what's being done there in Illusion of Gaia, but sometimes, writers do things like that not as writers, but as the character. And I'm certainly not defending him; he's the little bitch of the party and he JUST NEVER LEAVES, while the cooler characters are left behind.

In the same vein, I'd argue that Kara's character wasn't very well done, either; if she and will are supposed to be light and dark, then why aren't they any kind of representation of that? That moment at the end where Will finds his father's ring and realizes that they have matching light and dark blue rings, he says "Kara, don't leave my side," or something like that, where he realizes what's going on; the player should, too! The astute player, at least. We did get some neat Eastern concepts, like reincarnation, but while Soul Blazer was being an excellent case of soapbox philosophy, and Terranigma was concerned with telling a story, Illusion of Gaia should've been the entry to explain the series a little better. What is the comet? Were there other civilizations before this one? Why is the main symbol of the series the phoenix? So many unanswered questions. I think maybe that's the sort of thing I was expecting to happen. Either way, thank you for all of that.
about 7 months ago

Badges
Backlog Beaten: August 21, 2014
Backlog Completed: September 27, 2014
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Treasure Hunter: 1000+ games
That was a great read; now, I'm interested in how the Japanese version of Illusion of Gaia was different, because I've always felt it to be the weak link in the series.
about 8 months ago (edited)

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Poisoned: 3+ new games in a row
Focus: Only playing one game
If you're interested, check out my review of Rayman: [Link]
about 11 months ago

Badges
Right Hand of Bak'laag: 1000+ unfinished games
Treasure Hunter: 1000+ games
Confused: Playing 10+ games at once
Happy Birthday, StarBoy!
about 11 months ago

Badges
Backlog Beaten: July 24, 2019
Legendary Weapon: 5 or fewer unfinished games
Master of Unlocking: Majority of games are completed
On Fire: 3 beat or complete in a row
Focus: Only playing one game
Congrats!
Saying to each their own fills me with DETERMINATION