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(U)
GCN
Tales of Symphonia

Updated about 14 years ago

traviisstaggs's Status

(U) Unfinished ?No significant accomplishments.     (B) Beaten ?The main objective has been accomplished. Usually marked by the defeat of a final boss and/or viewing of credits.     (C) Completed ?For games which are 100% done. All extras and modes have been unlocked and finished. All significant items have been collected.
75 (U)
48.7%
37 (B)
24%
42 (C)
27.3%
Wishlist  0 ?         Top-Rated  9 ?????         Master Runs  0 (M)
Wii 4 (U) 2 (B) 2 (C) 8 Total
Xbox 360 7 (U) 4 (B) 1 (C) 12 Total
PlayStation Portable 9 (U) 4 (B) 2 (C) 15 Total
PC 1 (U) 2 (B) 0 (C) 3 Total
GameCube 5 (U) 3 (B) 1 (C) 9 Total
Xbox 2 (U) 0 (B) 0 (C) 2 Total
PlayStation 2 28 (U) 13 (B) 17 (C) 58 Total
Nintendo 64 C O M P L E T E ! 5 Total
PlayStation 17 (U) 7 (B) 7 (C) 31 Total
NES 2 (U) 2 (B) 7 (C) 11 Total
All Games 154 Total
?Use this field to quickly search your backlog. If you enter in a single letter, you'll get a list of all the games you own that start with that letter.
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01/01/10 at 1:47 PM EST

Badges
Consider Yourself a Hero: Majority of games are beaten
Poisoned: 3+ new games in a row
Don't. SW2: Xtreme Legends, sucks so bad.
12/28/09 at 5:18 PM EST

Badges
Minion of Bak'laag: 100+ unfinished games
On Fire: 3 beat or complete in a row
The story is filled with drama, but I like it.
The battle system is the same as Makai Kingdom and Chaos Wars, if you've ever played any of those. So there are no grids. The tricky thing about this game is that you have to confine characters to objects (because they are all ghosts) and they disappear after a certain number of turns. You can only summon the same spirit once per battle.
The Backloggery