Now Playing

(U)
PS4
Medievil (2019)
Escaped the Asylum Grounds. Barely made any progress because my PS4 is overheating easily, like, more than it should.

Updated about 2 weeks ago

☆★★★★ Love Medievil, but boy, if this isn't peak "double edges", like, i would have liked a remake, instead. By that i mean Other Ocean Emeryville did a great job, but Medievil needed either a new title, or an actual remake, this is more an enhanced remaster... nothing wrong with that, but it is what it is.
(-)
iPhone
One Piece: Bon! Bon! Journey
[Drum Island] Waiting for the update covering the arcs after Drum Island, this is the only time i've managed to catch up with a game like this.

Updated about 2 months ago    |    Online Info ID: 1231464314 | Free To Play

☆★★★★ Candy Crush style match-3, not original, but surprisingly good and varied, freemium bullshit could be FAR worse, honestly bamboozled. Also, i don't hate or love the "pop up pirate collectible" aesthetic... it's a thing, not sure if bad or not.
(U)
PS
Ghost In The Shell
[Mission 9] Mission variety is quite good, it really is. Gotten used to using the d-pad (yeah, it was before the PS1 had analog). Holy shit, the OST!

Updated about 2 years ago

☆★★★★ it's ludicrous how the PAL copies of this were mostly rental onel, and it's rare as hell, and goes from 50 on onwards used. Finally found a copy for a reasonable (the "not in debt" but still expensive since it's uber-rare) price, so happy to have this in my collecton. :)

WiseYuri's Status

(U) Unfinished ?No significant accomplishments.     (B) Beaten ?The main objective has been accomplished. Usually marked by the defeat of a final boss and/or viewing of credits.     (C) Completed ?For games which are 100% done. All extras and modes have been unlocked and finished. All significant items have been collected.
1570 (U)
  1430 Unplayed  
91.1% of Unfinished
59.7% of Total
65.5%
669 (B)
27.9%
158 (C)
6.6%
Wishlist  110 ?         Top-Rated  111 ?????         Master Runs  2 (M)
PlayStation 4 132 (U) 72 (B) 1 (C) 244 Total
PlayStation VR 0 (U) 0 (B) 0 (C) 3 Total
PlayStation 3 81 (U) 72 (B) 2 (C) 192 Total
PlayStation 2 189 (U) 46 (B) 17 (C) 290 Total
PlayStation 20 (U) 2 (B) 0 (C) 25 Total
PlayStation Vita 38 (U) 10 (B) 0 (C) 62 Total
PlayStation Portable 35 (U) 26 (B) 3 (C) 83 Total
PlayStation Network 84 (U) 32 (B) 3 (C) 138 Total
PS2 Classics 13 (U) 0 (B) 0 (C) 20 Total
PSOne Classics 32 (U) 5 (B) 0 (C) 43 Total
PlayStation minis 2 (U) 0 (B) 2 (C) 4 Total
Nintendo Switch 14 (U) 9 (B) 0 (C) 25 Total
Switch Downloads 26 (U) 15 (B) 1 (C) 48 Total
Wii U 12 (U) 21 (B) 0 (C) 35 Total
Virtual Console (WiiU) 15 (U) 5 (B) 0 (C) 29 Total
Wii U Downloads 9 (U) 7 (B) 0 (C) 20 Total
Wii 57 (U) 29 (B) 4 (C) 99 Total
Virtual Console (Wii) 24 (U) 3 (B) 1 (C) 31 Total
WiiWare 7 (U) 0 (B) 1 (C) 11 Total
GameCube 12 (U) 18 (B) 10 (C) 45 Total
Nintendo 64 5 (U) 4 (B) 1 (C) 10 Total
Nintendo 3DS 36 (U) 31 (B) 2 (C) 76 Total
Virtual Console (3DS) 21 (U) 4 (B) 4 (C) 31 Total
3DS Downloads 15 (U) 17 (B) 4 (C) 43 Total
DSiWare 3 (U) 3 (B) 2 (C) 10 Total
Nintendo DS 62 (U) 32 (B) 5 (C) 108 Total
Game Boy Advance 40 (U) 23 (B) 12 (C) 80 Total
Game Boy/Color 6 (U) 6 (B) 4 (C) 16 Total
Xbox One 0 (U) 0 (B) 0 (C) 4 Total
Xbox 360 91 (U) 65 (B) 5 (C) 199 Total
Xbox LIVE Arcade 28 (U) 23 (B) 2 (C) 58 Total
XNA Indie Games 1 (U) 0 (B) 4 (C) 7 Total
XbxGoD 1 (U) 1 (B) 0 (C) 2 Total
Xbox 20 (U) 4 (B) 4 (C) 41 Total
iPhone 5 (U) 40 (B) 11 (C) 80 Total
Steam 249 (U) 42 (B) 44 (C) 410 Total
Epic Games Launcher 61 (U) 0 (B) 0 (C) 67 Total
Desura 9 (U) 0 (B) 0 (C) 9 Total
GOG.com 96 (U) 0 (B) 1 (C) 136 Total
PC 3 (U) 1 (B) 2 (C) 11 Total
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Arcade C O M P L E T E ! 1 Total
All Games 2883 Total
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Mississippi River Sharks (2017) [REVIEW] | Se...

I’ve finally found a version with the original english voices (and in hindi, again), so time to review this one as well! And it’s quite the shark dropping we have, because 1 minute in you’ve already seen the best part, it’s not even from the ...

Dialogue Box   (add comment)

about 2 weeks ago (edited)

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Invincible: 10+ beat or complete in a row
Sleep: Not playing anything
As far as the actual battles go, it's very different from the other RPGs I've seen.

--There's no MP; instead, skills will vary in the amount of time they take to execute.
--It has tile-based movement, but the enemies move/act only when you move in addition to attacking, giving it elements of a roguelike.
--Your character's health gets fully restored after every fight, even if the character died in battle.
--If a character died, you can simply revive him/her by using a healing item/skill. however, if they get hit again afterwards, they'll disappear from the battle.
--You can run away from battles without fail.

That's basically the gist of it without spoiling (much, if at all). I was recommended to try this by someone and now it's one of my favorite games on the console. didn't do that well in Japan, though; reportedly, it only sold 270,000+ copies. the only reason why it even got a VC release in Japan was because fans were begging Square-Enix to re-release it.

Oh yeah, it now has a trademark in America, so it's all but confirmed that Square will be giving it a worldwide release now.
about 2 weeks ago (edited)

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Invincible: 10+ beat or complete in a row
Sleep: Not playing anything
Yes, it did. Very generic, frankly.
Wow.

This is new to me, i never heard the name "Flash Kicker" used for Captain Tsubasa.
Yeah, I only just recently found that out. the 2018 show seemed to have retained the original name over here, though.

I actually played the first one they brought over (Love Live: School Idol Project!), and it was honestly quite decent-good rhythm game.
I heard good things about the mobile game. there was also a Love Live game on the Vita, but apparently it was a giant ripoff. there were three volumes, but each one had just 13 songs, with 8 shared between all 3 and the rest unique to each version, so buying all 3 only gave you 23 songs.

I don't think they will until they make a "Switch Pro" revision of sorts
I doubt Nintendo will do that, given that they already released a revision with better battery life.

but at least you can fix yourself, a friend of mine - that's not even that handy - managed to do it. could be worse?
It's THAT easy to fix?

the premise of different time periods and different protagonists for each chapter sound intriguing, gotta say.
They also have a gimmick associated with their chapter, too. for example...

--The Bakumatsu chapter is a stealth mission, as its protagonist (Oboromaru, a ninja) is trying to sneak inside a giant pagoda to rescue someone while trying not to get himself caught by guards (which will lead to a battle). he can make himself invisible any time, and he can either go the pacifist route (simply avoid everyone), or go the genocide route (kill everyone in his way).
--The Kung-Fu chapter has its protagonist (an old master) wanting to pass his techniques onto someone before he dies, so he goes out to search for one. he ends up finding three potential trainees. the one with the most training will appear in the final chapter as a recruit.
--The western chapter is a timed puzzle, where the protagonist (Sundown Kid) works together with his rival to protect a town from bandits by finding items and then having the citizens set the traps for you before the bell rings 8 times.
--The far future chapter is survival horror; as a robot named Cube, you spend most of the chapter on a spaceship trying to avoid a giant behemoth that has broken loose.

After playing through all 7, you unlock an 8th chapter that takes place in a Medievil setting. after THAT is the final chapter where everything comes together.
about 4 weeks ago (edited)

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Invincible: 10+ beat or complete in a row
Sleep: Not playing anything
On a minor somewhat-related note, Kazuhisa Hashimoto, who also worked at Konami, also has a interesting legacy of his own that was unfortunately overshadowed by something else he did, although it wasn't nearly as embarrassing; he was the designer for the very first Ganbare Goemon console game (Katakuri Douchuu), and also programmed The Goonies, Track & Field, Getsu Fuma Den, and the FC/NES version of the original Gradius; Katakuri Douchuu and Gradius sold a million copies and another sold close to a million (Goonies), so you could say that he helped put Konami on the map as far as console games go. however, he's also famous for making the Konami code for FC Gradius, because he wasn't familiar with the game and had trouble beating it. when he died earlier this year, most articles just mentioned that he did the code.

Also, as a bonus, that Castlevania mobile title they had soft-launched in Canada (after making it available in Japan only)... they already decided to kill it, before a worlwide release, a proper launch, and of course people that played it said it wasn't that bad. Just.... how? Maybe actually properly launch it everywhere instead of just prematurely burying it?
Wat? already? at this point, I'm not even angry, I'm just stunned.

Who knows, Konami is Konami and also recently cancelled that sports/marathon game they had for the Switch.
You're talking about Hyper Sports R, which is actually a reimagining/remake of the original arcade game of the same name from 1984 (called Hyper Olympic '84 in Japan), which itself was a sequel to Track & Field (called Hyper Olympic '83 in Japan). here's the original. [Link]

Zero news for months, then "yeah, we're canning it. NO, we are not gonna say WHY we are canning it. Next question".
They announced it at E3 2018, so they actually said nothing else about the game for two years.

Yeah, it's quite well known, you can see many direct video comparisons, for example the parallels between the "floating museum fight" in 1995's GITS and the "pillars shoot-out", the obvious references like the chase scene in a crowded market followed by a shot of a watermelon being smashed, the "kneel pose after landing from a big height", and so on, there's a lot more.
I'll have to look into the comparisons.
about 4 weeks ago

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Invincible: 10+ beat or complete in a row
Sleep: Not playing anything
I follow (like many others) the situation in the US via social media, and boy, for once i was kinda glad to live in Italy (the emergency status has been extended to december because we were starting to get new outbreaks), it must be a grotesque hell there, with people that are forced back to work or have to fear "no maskers" who are willing to put out guns when asked.
Not only that, but some people are allegedly holding COVID parties, where they try to catch the disease (which is brain-breakingly moronic in and of itself).

Stay safe
I'm trying.

i'm not too fond of those, but let's just say there are more than enough discos here. XD
Must be a big thing over there.

Not per se, i didn't see an article, i just expected to see more given the post-credits scene at the end of the movie. And with the box office numbers, it would have happened regardless. If we get more Jim Carrey doing its old shtick, i will... be fairly ok with, i found the movie just fairly mediocre, overall, to be blunt. The fact is not as bad as that awful Ratchet & Clank movie doesn't mean it's good.
Starlight went to see that movie when it came out in theaters and thought it was okay-ish also; one of his criticisms was that he thought Jim Carrey was mostly being himself and not the character he was supposed to portray.

What was wrong with the Ratchet & Clank movie?

That fan art of the even is just golden, love it.
The best and the worst, all in one neatly-done picture.

Yeah, it's a bit tragic, just makes you wonder if Konami's was also to blame because it never let them do PR so they had zero experience for this task and they were just thrown into it. Could easily be the case, given..... Konami itself.
I think another factor that pushed them into infamy outside of Japan is that they tried to speak English despite not being fluent enough to do so. Tak Fujii came out of it a little better IMO, possibly because he also worked on English localization of games, so he probably had more chances to learn English, and didn't felt like he needed an interpreter (unlike Maeda, who had one, but for some reason didn't use his until near the end ).

Oh, and another mistake that isn't shown in that supercut; when Shinji Hirano introduces himself, the graphic shows Russell Simmons, who doesn't appear until later in the event. they quickly got rid of it and then displayed the correct banner.
about 4 weeks ago (edited)

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Invincible: 10+ beat or complete in a row
Sleep: Not playing anything
fans of the series didn't get a game in forever... outside of a mobile one i never investigated in.
You mean this one? [Link] it actually seems to play closer to Tecmo's Captain Tsubasa games, since they both use the "RPG-style" of having to choose from commands when you approach a player, and then showing you the result. [Link]

Eventually you'll be able to get a Switch, do conserve the receipt because joycon drift is a pain in the ass, for the last months i managed to wrestle the issues (literally fought agains the drift) until i got sick of it and sent it for repairs. for a Switch and controllers i got in 2017. Now they work, but it's just a frustrating struggle to deal with.
I'm glad they offer free repairs on the matter. I just wish they'd actually do something about the drifting (and not just fix it). it's getting to be as com as 360's RRoD at this rate. recently, they announced that Switch production will return this summer.

BTW, not too impressed with the PS5 reveal, not bad, but this feels like the move from PS3 to PS4, again. Just the fact it started with the announcement of GTA V, AGAIN
Yeah, I don't get that; they should have started with an original game or something. it reminds me of when the PSP was new; looking at the early days, it felt like every other game was a port of some kind.

Looking back, I've never gotten consoles on launch day. it's always been several weeks to years later; for example, I didn't get the PS4 until March 2016.

Looks like Square-Enix might be bringing over another one of their older SFC games to the west, as it's been trademarked in Australia [Link] and more recently Europe. [Link] if you've not heard of the game, it's an strategy-like RPG where you play through each chapter with a different protagonist. it's similar to Dragon Quest 4, except here they all come from different eras (one chapter takes place in the prehistoric era, one takes place in the wild west, and so on). it's also notable in that each chapter was worked on by a different manga artist (which is why Shogakukan co-owns the rights of the game).
about 4 weeks ago (edited)

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
Invincible: 10+ beat or complete in a row
Sleep: Not playing anything
Someone made fan art of the event; some of Konami's moments are near the bottom. [Link]

if you look into it deeply, it's also kinda sad, because these two guys weren't newcomers; they were veterans. Naoki Maeda joined Konami in 1995 and was the composer/sound producer for Salamander 2 [Link] and Twinbee Yahho [Link] before having his biggest success in the Bemani series. Tak Fujii joined in 1997 and was the sound producer for games like Suikoden, Sexy Parodius, Symphony of the Night, and even obscure stuff like Poy Poy and Silent Scope 2. and yet, this conference will be all that they're known for outside of Japan.

Yeah, the Azur Lane anime is surprinsingly kinda ok, despite everything going against it. Baffling.
It had luck on its side.

Season 3 is either a huge misstep or a preview of what to expect from Season 4, we're gonna find out. I'm willing to go along for this ride, despite this crud of a season.
Here's hoping that it's the former.

There's no manga where I live (as far as I know), but if I find the anime online, I'll keep it in mind. recently I found out that GITS served as part of the inspiration behind The Matrix.

after the not great start, i became intrigued, i wanna know where Season 2 will go, since it ends with a cliffhanger. Safe to say it's better than Arise, not bad overall, but as a Ghost In The Shell opus...that one had a bit of identity crisis.
Sounds like there's room for improvement, at least.

I've seen other people interested, especially here, were Captain Tsubaba is know as Holly & Benji (because they americanized it or we were sold some american version here back in the day)
I doubt it as we (NA) didn't get the show back when it was new. apparently, Enoki Films brought over the 83 and '02 anime to the US, but they were both renamed Flash Kicker. the characters kept their original names, though. so the Italian dub might have been its own thing.

Neople (Combat Arms) did the defunct online FPS GITS SAC First Assault Online
This one? [Link] looks kinda generic...
Present Time.