Now Playing

(U)
XBO
Resident Evil 5
Chapter 1-2 Achievements: 3 / 70 (4%)

Updated about 6 days ago    |    Online Info 45 GS

(U)
XbxGoD
Rayman Origins
Desert of Dijiridoos Achievements: 6 / 36 (17%)

Updated about 6 days ago    |    Online Info 90 GS

(U)
Switch
Another Code: Recollection
Chapter 5

Updated about 6 days ago

(U)
Wii
Endless Ocean: Blue World
Chapter 2

Updated about 6 days ago    |    Online Info 7502-6542-9003

(U)
NDS
Glory of Heracles
Driscus

Updated about 6 days ago

MattThunder's Status

(U) Unfinished ?No significant accomplishments.     (B) Beaten ?The main objective has been accomplished. Usually marked by the defeat of a final boss and/or viewing of credits.     (C) Completed ?For games which are 100% done. All extras and modes have been unlocked and finished. All significant items have been collected.
256 (U)
  225 Unplayed  
87.9% of Unfinished
14.2% of Total
16.2%
756 (B)
47.8%
570 (C)
36%
Wishlist  2 ?         Top-Rated  146 ?????         Master Runs  6 (M)
Nintendo Switch 16 (U) 18 (B) 1 (C) 35 Total
Switch Downloads 21 (U) 28 (B) 23 (C) 101 Total
Nintendo DS 2 (U) 31 (B) 32 (C) 69 Total
DSiWare 8 (U) 3 (B) 4 (C) 16 Total
Nintendo 3DS 2 (U) 22 (B) 8 (C) 36 Total
3DS Downloads 13 (U) 50 (B) 39 (C) 109 Total
Virtual Console (3DS) 4 (U) 24 (B) 21 (C) 54 Total
PlayStation 3 1 (U) 4 (B) 0 (C) 7 Total
PlayStation Network 6 (U) 13 (B) 5 (C) 33 Total
PSOne Classics 1 (U) 5 (B) 0 (C) 7 Total
Steam 22 (U) 32 (B) 21 (C) 288 Total
Wii 5 (U) 32 (B) 8 (C) 54 Total
WiiWare 1 (U) 10 (B) 13 (C) 28 Total
Virtual Console (Wii) BEAT 17 (B) 10 (C) 31 Total
Wii U 2 (U) 15 (B) 1 (C) 20 Total
Wii U Downloads 8 (U) 21 (B) 20 (C) 57 Total
Virtual Console (WiiU) 21 (U) 13 (B) 7 (C) 42 Total
Xbox 360 3 (U) 20 (B) 6 (C) 32 Total
XbxGoD 38 (U) 17 (B) 2 (C) 110 Total
Xbox LIVE Arcade 19 (U) 64 (B) 16 (C) 118 Total
XNA Indie Games BEAT 2 (B) 4 (C) 6 Total
Xbox One 2 (U) 7 (B) 0 (C) 11 Total
Xbox One Downloads 19 (U) 31 (B) 5 (C) 65 Total
Xbox Series X 1 (U) 1 (B) 0 (C) 2 Total
Android 1 (U) 20 (B) 7 (C) 50 Total
Dreamcast BEAT 4 (B) 0 (C) 4 Total
Game & Watch C O M P L E T E ! 1 Total
Game Boy C O M P L E T E ! 9 Total
Game Boy/Color BEAT 5 (B) 1 (C) 8 Total
Game Boy Advance 1 (U) 19 (B) 9 (C) 32 Total
e-Reader C O M P L E T E ! 13 Total
GameCube 3 (U) 21 (B) 12 (C) 46 Total
Genesis / Mega Drive BEAT 2 (B) 4 (C) 9 Total
GOG.com 3 (U) 4 (B) 4 (C) 20 Total
itch.io 31 (U) 89 (B) 211 (C) 1093 Total
Mac BEAT 23 (B) 10 (C) 100 Total
Mobile C O M P L E T E ! 3 Total
Nintendo 64 BEAT 14 (B) 10 (C) 28 Total
NES BEAT 10 (B) 3 (C) 28 Total
SNES BEAT 6 (B) 8 (C) 18 Total
Saturn BEAT 2 (B) 1 (C) 3 Total
PC 1 (U) 2 (B) 0 (C) 3 Total
PC Downloads BEAT 24 (B) 11 (C) 112 Total
PlayStation BEAT 1 (B) 0 (C) 2 Total
PlayStation 2 C O M P L E T E ! 6 Total
PlayStation Portable BEAT 7 (B) 0 (C) 9 Total
Virtual Boy 0 (U) 0 (B) 0 (C) 1 Total
Xbox BEAT 5 (B) 0 (C) 6 Total
Plug-and-Play BEAT 3 (B) 0 (C) 4 Total
Miscellaneous 1 (U) 15 (B) 8 (C) 25 Total
All Games 2964 Total
?Use this field to quickly search your backlog. If you enter in a single letter, you'll get a list of all the games you own that start with that letter.
  • Status
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about 8 hours ago

Badges
Legendary Weapon: 5 or fewer unfinished games
Consider Yourself a Hero: Majority of games are beaten
Confused: Playing 10+ games at once
I used not to be picky about the games I replay, but I have starting to become so more and more over the years. As I said before, I am now only replaying games I basically have no accurate recollection of.

Yoshi's Story was a game I also adored as a kid, and kinda still adore now, even if I see its flaws. I guess, most people expected a proper sequel to Yoshi's Island or a brand new 3D Yoshi game. I had none of those expectations and I also had not played Yoshi's Island at the time... so for me, it was just a fun (if terribly easy) Yoshi game.

Fun, I actually installed Yooka-Laylee the other day. I want to try to play it this year. Lets see if I succeed.

My thoughts on the two Banjo games I played recently are not too dissimilar from yours.

Grunty's Revenge is serviceable. You have some obvious drawbacks that the devs could have avoided, but didn't. I do not mind 3D simulation with a isometric camera view in most cases, I played entire strategy games like that (Age of Empires above all), but as a developer you have to be aware that you have to build the levels in a way that a player can understand. I think some levels are not built with that in mind. Having to second guess jumps in a platform game is a clear indication that some game designer did not do their job properly. If my avatar's life depends on the jump, I want to make sure that if I do not nail the jump, it is my skill's fault, and not the camera angle's.
That said, the mini-games were repetitive, the cast was meh, the levels were quite cool, the music had ups and downs and the whole thing was short, but with decent pacing, so that was fine. Still somewhat disappointing. I did not play the DKL trilogy, so I cannot directly compare, but I get the comparison nonetheless. I think I can agree.

Nuts and Bolts is a different story. I think what they wanted to do could have been great. But it should not have been a BK game and they should have thought about their controls and vehicles a bit more. The vehicle builder is very powerful and actually quite cool, I only came to appreciate it towards the end of the game. But... why did they decide, no custom vehicles were allowed in the hub world? And why did they make the controls of the default vehicle so bad? And why was the level design of all other levels except the first so... thoughtless? I actually like the visuals as a whole, and the soundtrack is great, but Nuts and Bolts suffers from.... insecurities. And bad level design...
about 2 days ago

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
God, yeah, you're not wrong about the writing from Pontac and Graff. I'm about to revisit Sonic Lost World as I'm doing a thing where I'm revisiting the Sonic games from the post-Unleashed, pre-Frontiers era, DS and 3DS versions included. Expectations are rock bottom given my previous experiences with the game, but I'm still willing to give it another chance like I am everything else (sans the 3DS version of Lost World because GOD IT IS A MESS). I'm pleased I can say I finally found the means to appreciate Colors' home console release, I'm hoping I can continue to enjoy the DS release of it and the home console/PC release of Generations, too.

I actually got inspired to do this because I booted up Forces again recently, and while I did recall having some nitpicks with the game, I did still generally enjoy the Avatar and Wispons, the latter half of Modern Sonic's stages (Network Terminal especially), and the non-Classic Sonic bosses. After playing Frontiers, though, with its improved control and game feel, that almost hits as closely as the Adventure-era control, MAN did Forces feel stiff as heck to control, regardless of the character I chose. It's led to me wondering how much of that particular era actually holds up. Keeping my fingers crossed I'm still able to come out of this positively.
about 4 days ago

Badges
Minion of Bak'laag: 100+ unfinished games
Consider Yourself a Hero: Majority of games are beaten
Treasure Hunter: 1000+ games
Considering all the Frogger sequels Konami has made over the decades, I'm confident they've accidentally made one or two good ones. Unfortunately, Hyper Arcade Edition isn't one of them. [Link]
about 4 days ago

Badges
Minion of Bak'laag: 100+ unfinished games
Master of Unlocking: Majority of games are completed
I'm with you on that! Fortunately, the recent sale has dropped it down to about $12 and I can say the game, while not perfect, is much better and more stable than at launch. It's faster to load, runs at 60 FPS, and feels better than I remembered! The Jade Ghost Wisp is also less shoehorned in than I expected and adds new sections of level design, both to increase replay value, and skip over some parts of slower-paced levels. I think I'd rank it an 8/10. Most of my complaints were either nitpicks, like sound effects not consistently playing for some things or Starlight Carnival's color palette looking duller than it used to.

The only major complaints I have with Colors Ultimate partially stem from issues I had with the original release not being fixed, such as the Double Jump and Homing Attack being on the same button, which led to some collectibles being a pain. The Homing Attack ALWAYS takes priority over the Double Jump, which gets frustrating at times, and I was really hoping there would be an option to separate the two, but no such luck. The other issue I have is that they didn't fix the audio issue from the base game with Eggman's PA Announcements. Despite Colors having my least favorite Sonic script (until we got Lost World), the PA Announcements were the one thing I could always count on for a good laugh, but they're just as hard to hear as they were before.

Honestly, for the price it's at now, I think it's a worthwhile experience. I think enough has been improved that I'm willing to stick with this over the original release, though I admit I don't have much attachment to the game prior to my recent playthrough, which I had a shockingly good time with! I think Colors holds up better than I remembered. It's not clearing any of my favorites, but it's still fun!
I've got myself a paperclip!