: Exceptional, I love these completely
: Great, a pillar of my gaming history
: Good, happy to have played these
: Fine, didn't make much impression on me
: Disliked, it's odd I even finished these
notates that I've done all the noteworthy content: fought every boss, done every route, gotten the best ending, and seen every secret. If a game doesn't have any content beyond
, then I would need to do something further with that game to give it the
status, like beating it twice or being able to do difficult tricks.
Games beaten on multiple platforms will share status, so long as the game is beaten on the new platform. If I play a game on a new platform but do not finish
it, it will be removed instead to accurately reflect the games I've beaten. If the game has unique content between versions, such as remakes having extra bosses, then the
status may vary. The number of replays are noted in the comments on a platform-by-platform basis.
games must be played for a significant amount of time to stay listed once I stop playing them, to avoid the clutter of one-time plays. How much time that is depends on the game.
DLC is not listed, but will be noted in the description. I buy DLC so infrequently that it would only cause clutter.
I started playing games with a Nintendo 64 I got on my 5th Christmas. Goldeneye, Super Mario 64, Pokemon Stadium, Mario Party, and Diddy Kong Racing were my collection for a few years. A GameCube shortly after in 2002 with Super Smash Bros. Melee and Super Mario Sunshine, and a Game Boy Advance SP in 2005 with Pokemon Crystal comprise much of my childhood leisure time.
My teenage gaming was engrossed in a PS2 with Resident Evil 4 and Kingdom Hearts 2, and a Nintendo DS with the Pokemon essentials. End of my high school career, you'd find me playing emulators on a modded PSP to pick off the classics I'd been too young for, or one of Super Smash Bros. Brawl and Rock Band 2 at my local library.
College found me seeking community in Super Smash Bros. Melee and Pokemon once more, this time as a knowing competitor. For a few years, I'd travel and compete, never to much acclaim but always for a great time. I wouldn't trade these experiences for the world. Much of my general purpose gaming transferred from consoles to PC at this time, while I worked a security job that "allowed" me to game on a laptop on the clock.
After I graduated, I was less involved in gaming, no longer being surrounded by friends sharing the interest. Once I'd settled into my career and got an apartment to myself, the urge to game returned. My partner returned from studying abroad, and much of our game time was spent on playing Stardew Valley, Monster Hunter: World, and Final Fantasy XIV together. Old School RuneScape became a mainstay once its mobile version released and I found friends similarly interested, and I spent several months deeply into Red Dead Redemption 2.
Covid found me jobless for a year, and I spent most of that time exploring old favorites once again. Jackbox, Fortnite, Among Us, and a rotation of other popular online games were my social bridge during this time.
Now, as quarantine comes to a close, I find myself fatigued after a year of never-ending game time, and I'm inclined to try spend my energy on social ventures for now instead.