You may know me from my writings at GameFAQs: guides, reviews, Top 10s, and other miscellanea. I also wrote for GamingSymmetry; I was known as Alice Kojiro there.
Credit for my banner goes to the fantastic artist, Lois van Baarle. Check out her works here: [Link]
Special thanks to Bevr for making my avatar blink!
My humble collection of uncommon video game memorabilia: [Link]
My setup: [Link]
About the ancient dreamer:
+ Physical Anomolies: congenital anosmia, heterochromia, no depth perception, synaesthesia (multiple types), low vitals
+ Languages Spoken: English and Spanish, but the latter is very rusty. Sometimes, I can read enough of Romance languages to figure them out.
+ Religion: Agnostic; elements from Hinduism and Buddhism
+ My theme song: [Link]
+ Playing Since: 1987
+ First Game Systems: NES, SEGA Master System
+ First Computer: Apple II CE
+ Favorite System: SNES
+ Favorite Genres: 2D Platformers, Action-Adventure, Adventure
★x0 (F) - I hated this game or haven't finished it
★x1 (D) - I didn't like it, but it's not unplayable
★x2 (C) - It's fine; nothing really wrong with it
★x3 (B) - I enjoyed it
★x4 (A) - I had a blast with it
★x5 (S) - This is one of my all-time favorites
- Games that have no end, but I've played enough to be satisfied with it. Since compilations will always list every game in them, any that I don't like enough to finish will have this status. The actual collection might also have this, if I think it's worth summarizing how good it is as a whole.
- Games I haven't even touched yet, or games I've only sampled, even if they don't end.
- Games that I've begun, even if they don't end.
- Games that have been beaten with at least one character, but not to my satisfaction; I'm not done here.
- Games that have been 100% completed with all characters where appropriate. All optional bosses have been destroyed. You get the idea. Higher difficulty levels are considered only if there's something in it for me; most of the time, meaningless stuff like artwork or music won't count. Achievements are meaningless and don't matter.
- Any game that's been beaten 100% and with some sort of intentional
additional challenge; 1CCs, no death runs, and no item runs don't count. Achievements are still meaningless and still don't matter.
Rom hacks are filed under the original game, but with a (Hack) tag to denote that they're not official expansions. My mini-review assumes you've read the review for the original game, and thus details only what's new in the hack.
PC is my main platform, so anything DRM-free will be under PC, regardless of whether I got it at GOG or itch or wherever; the only store-specific labels I use are things, like Steam or Epic, that require the use of a launcher to install, uninstall, etc. If something looks cool, and you're curious about where I got it, you can try this: [Link]
Or just hit me up; I'll probably remember.
Whether you're in a wonderland or a nightmare, never stop dreaming...
Thinking about it now, Timespinner kinda reminds me of Aggelos. Most other indie retro throwbacks try to stand out by being either obnoxiously meta (Retro City Rampage) or subversive (hey guys look, a shovel. We can put this character on T-shirts) but the makers of Aggelos clearly wanted to make their own Wonder Boy-like while adding their own ideas while also not being so grounded in its inspirations that it turns off newcomers. It's a wonderful game. Timespinner is just that. It doesn't try to stand out, it's just straight up Castlevania GBA but just enough to where it's doing something different without copying it and having that factor of "Why would I play this when I could just play a GBA or DS Castlevania game?"
Ah yes, I played/watched X so you don't have to. Translation: Watch my video so I can pay my rent. (Because they wouldn't have done it otherwise.)
I'm about to reach the sewers, but I don't really know who Civvie is. Bummer that you can't really play games like Doom. They're kinda like Twisted Metal, nothing to think about too much, just turn your brain off and blow stuff up.